Analog Games
Final Resting Place
The Final Resting Place is a narrative, card based game where players solve the mystery about a king's death from long ago together. With rooms, items, and roles to explore, players use the tools provided and their imagination to get to the bottom of this long forgotten tale.
My role on this joint project was figuring out game mechanics that both supported the narrative and made the game an enjoyable experience for players with my partner. Moreover, I was in charge of formatting the cards and rules for the game in an easy to understand way.
Made by Tea Maxwell and Salem Alvarez
Shadows of Tamdakht is a survival TTRPG about an abandoned space colony heading towards ruin. There are three sectors; the home of the elite, known as the Cornucopia, the walls of the crater, known as the Jungle, and the forgotten ruins, known as the
Burrows. You play as a resident of the Jungle who’s received a message from beyond; choose the direction they’re calling you towards and make your way out of the colony without losing yourself in the process. Or don’t. Your decision is but a pinprick in the vastness
of space.
For this TTRPG, the narrative and game mechanics
were created by all of us, with teamwork and
communication being a huge part of the process, as well as balancing the different parts. In addition to that, I was in charge of formatting and layout for our rules, and ensuring they were easily understood by players.
Made by Tea Maxwell, Iwo Kmiecik, and Salem Alvarez
Shadows of Tamdakht